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The 80's were the time when videogames and computers market passed
through a deep change, and became one of the world's most professional and wealthy
business. 8-bit machines (NES, ZX-Spectrum, Master System, MSX) ruled the
market then, but the new 16-bit machines started to show their strength.
At that time, specifically in 1987, one of the most charismatic and
revolutionary videogame systems of all-time was released in Japan:
the PC-ENGINE.
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Basically an 8-bit machine, the PC-ENGINE
had some very nice specs (256 simultaneous colors on screen, 6 stereo sound
channels, among others), allowing softhouses to create incredibly games. In
most cases, these games were as good as any produced for Megadrive/Genesis
or SNES/Super Famicom.
And this was still during the Hu-Card era. The "Big Boom" came
with the advent of CD-Player. PC-ENGINE was the first videogame system to
use the high storage capacity of a CD for games. Due to NEC's visionary
attitude, the CD become, from then on, the standard media for videogames.
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Universo PC-Engine was made to spread PC-ENGINE related info to Brazilian people and,
now in English, to every single PC-ENGINE fan around the world. But the
main goal we'd like to achieve is to build a NEC-CD game archive as large
as possible, and make these games available to fans all over the world.
It's very important that you, PC-ENGINE fans, tell us about the site,
giving your opinion and sending game reviews for evaluation.
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System
Pics by Aaron Nanto,
www.pcenginefx.com
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PARTNERS


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This
page is online since 01/22/2001

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Site
developed by Marcelo Reis
e Amon Guimarães - UNIVERSO PC-ENGINE
- ©2001/2002/2003
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